I'm looking to my friends this morning because I need help knowing how I can deal with this. This situation is not about my feelings or my response, and I know that, so I won't waste space with them. I just... from my friends who engage more deeply in activism than I do, I want to know... where does that emotion go? And how can I turn around and help when I don't have much money to help with? How do I find a place to direct my need to engage without burdening someone who has enough burdens of their own over the system we have?
I am overwhelmed this morning, and I need a conduit, a way to refocus and help make some sort of change. If anyone has suggestions, I'm open to them.
So there's a game I've been working on (or rather, it's been simmering on the back burner) for *mumble* years now. It's a cyberpunk game called Daedalus. You see, I wrote a setting way back in the 2000s for a company called Guardians of Order, which was published in their Ex Machina book -- there were four cyberpunk settings and mechanics for their system. My setting, the aforementioned Daedalus, was pretty kindly regarded, and I was pretty proud of it. When GoO folded, I got the rights back in lieu of payment for other debts, and we called it good.
Cue Life. (Life enters, pursued by a bear.)
Time passes, as it does, and in the interim I lived in Seattle and did a whole bunch of work for various other people and finished my bachelors degree. Then I moved to Cleveland, went to grad school, got married, and finished my doctorate. Gosh, it sounds so simple when I say it like that. Anyway, in the midst of all that, my husband Matthew and I started our own game company -- …
Okay, so since we're on break, it's time to make a character, and thus Matt and Al and I will engage in creating one for a game that is long overdue: Blue Rose. Currently out of print (to my knowledge) Blue Rose was one of the first overtly inclusive RPGs, inspired by the fantasy romance properties of Mercedes Lackey, among others, where "fantasy romance" really means "fantasy that isn't primarily a heterosexual male fantasy," because really it's all fantasy no matter what. Still, the focus is on community and groups, inclusion instead of exclusion, and on that score "romantic fantasy" is the moniker the game itself chooses.
Blue Rose is a True20 game, so some of this is going to be super familiar system-wise. The setting is the kingdom of Aldis, which has entered an era of peace after the Shadow Wars of the Sorceror Kings. Nearby kingdoms still struggle under the Shadow, but the heroes of Aldis strive to defend the Lig…
Lo, I have returned! Arise from the dead, blog! Arise and stretch forth your reach into the Internets!
Well, not really all that maniacal. Mostly just normal and slightly relieved. You see, dear reader, I have finished my doctorate! I am tired and still somewhat braindead from the effort, but still recovering. I am also employed for the next school year, which is really all I wanted from my degree. Alas, the doggie pictured above, my dear sweet dim Leo, has left this earthly sphere at the ripe old age of 12-13, which is no small achievement when you're a purebred lab with bad hips. I have his picture to keep me company, at least. Wherever he might be in the cosmos, Leo will always be as pictured above: happy to see you.
With that in mind, I am returning to blogging, finally. Likely topics to come will include game design, knitting, my research in 18th-century lit, my dogs, my house, my family, political opinion, and possible media reviews. I will also be digging …